Id software biography of donald

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  • id Software

    id Software LLC (/ɪd/) is a game developer based first in Mesquite, Texas, and later in Richardson, Texas. It was founded on February 1, 1991 by four members of the computer company Softdisk: programmers John Carmack and John Romero, game designer Tom Hall, and artist Adrian Carmack. They are the authors of Doom and Doom II, as well as numerous other well-known titles such as the Quake series of games, Wolfenstein 3D, and Commander Keen.

    According to the book Masters of Doom, the name "id" came from the phrase "in demand". Later on, it was officially described by the company as "the primal section of the human psyche" which in Freudian psychology is responsible for instinctual and primitive impulses.[1]

    The company underwent drastic personnel changes over the years; very few Doom-era principals remained there two decades later. On June 24, 2009, it was announced that id Software had been acquired by ZeniMax Media. In 2015, the company opened a sec

  • id software biography of donald
  • id Software

    American video game developer

    This article is about the video game developer. For the geodata software editor, see iD (software).

    id Software LLC () is an American video game developer based in Richardson, Texas. It was founded on February 1, 1991, by four members of the computer company Softdisk: programmersJohn Carmack and John Romero, game designerTom Hall, and artist Adrian Carmack.

    id Software made important technological developments in video game technologies for the PC (running MS-DOS and Windows), including work done for the Wolfenstein, Doom, and Quake franchises at the time. id's work was particularly important in 3D computer graphics technology and in game engines that are used throughout the video game industry. The company was involved in the creation of the first-person shooter (FPS) genre: Wolfenstein 3D is often considered to be the first true FPS; Doom is a game that popularized the genre and PC gaming in general; and Quake was id's f

    John D. Carmack II (born August 20, 1970) was the lead programmer at id Software and one of the company's co-founders. He programmed the Doom engine and the game engines for all other id games.

    Biography[]

    Carmack grew up in Shawnee uppdrag, Kansas, part of the Kansas City Metropolitan Area, and became interested in computers at an early age. He graduated from Shawnee uppdrag East High School, then attended the University of Missouri - Kansas City for two semesters before dropping out to work as a freelance programmer. Softdisk in Shreveport, Louisiana hired Carmack, uniting him with John Romero and other future key members of id Software. In 1990, while still at Softdisk, Carmack, Romero, and others created the first of the Commander Keen games, a series which was published by Apogee Software, beneath the shareware distribution model, from 1991 onwards. Afterwards, Carmack left Softdisk to co-found id Software.

    Carmack's most notable programming ventures are in the area of